Called on any module being enabled.
Called on every frame. Return a bool to set the toggle form of the module - true
makes it a hold module, like player list; false
, standard toggle form.
Called on every frame; use this to render something arbitrary.
If it's a preview in the main menu (when module settings are extended.)
If it's in the HUD editor where you move modules around.
Only available in HUD modules.
Called on every frame; use this to render text. Return a string to render it on the next frame.
Only available in text modules.
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Called on any module being disabled.